Murky Divers: Dive in at Your Own Risk
Oct 2, 2024
2 min read
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Murky Divers is like if Lethal Company and Subnautica had a deep-sea lovechild, only this one's been left floating aimlessly in murky waters. Don’t get me wrong, I had a good time—well, as good as you can while being constantly hunted by monsters and dodging police in an abandoned shipwreck. But as I sit here trying to reflect on my underwater adventure, I can’t help but ask myself: What the heck was I doing?
The game drops you into the action with little more than some pictures pinned around the ship to guide you. And by "guide," I mean leave you scratching your head while wondering if you missed a critical step. There’s no tutorial, no real direction—just you, a ship, and a whole lot of murk. It’s like they threw me into the deep end without even a floatie.
The game supports up to four players in co-op, which does add some fun to the chaos. And yes, the janky but amusing emotes are one of the game's highlights. Watching your diver awkwardly flail around and try to communicate with your teammates can spark some laughs. But even with that, the novelty wears off, and it’s not enough to leave me wanting more.
When you do make it to a wreck, the fun starts to bubble up. But with a tight time limit, an overwhelming number of monsters, and the ever-present threat of the underwater police, it feels more like you’re trying to survive a bad day at the office than exploring the ocean’s depths.
Then there’s the upgrade system—if you can even call it that. It’s a hit-or-miss experience, with little pictures that vaguely indicate what each upgrade might do. There’s no clear description, so it’s very much a case of “hope for the best and pray to the Deep Sea gods.” I mean, who doesn’t love gambling with their upgrades?
In the end, the game seriously lacks clear goals. No quotas, no incentives—just… dive and hope you don’t end up as fish food. It might be a skill issue on my part, but even with moments of fun, I wanted more structure. Give me something to work toward, and I’ll swim circles around it! Without that, though, it feels like I'm just treading water, waiting for a reason to care.